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wishvane

How many copies did Kvark sell?

Estimated copies sold
≈ 12k–20k
$67k–$180k after Steam's cut $121k–$276k before the cut
from 490 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kvark out and predicted the genre from its 8 similar games. Every figure here, including Kvark's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.5M–3.4M
best case 64.7M (War Thunder)
Games like Kvark

The middle of these games

≈ 2.5M–3.4M copies

≈ $9.4M–$28.6M after Steam's cut

from ~58k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is FPS (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: War Thunder at ≈ 49.3M–80.1M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on FPS (4 of 8) and Shooter (4 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat. The breakout hits carry Free to Play + Vehicular Combat + World War II; a typical game here doesn't.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Soundpad
2017
Est. copies
≈ 3.6M–5.8M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before the cut
$4.99
104k reviews
Overwhelmingly Positive
UtilitiesAudio Production
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
13x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Arma Reforger
2023
Est. copies
≈ 1.4M–2.3M
SteamSpy 200k–500k
Est. revenue
$15.5M–$41.7M after Steam's cut $28.2M–$64.2M before the cut
$39.99
57k reviews
Mostly Positive
MilitarySimulation
Call of Duty®: Black Ops
2010
Est. copies
≈ 2.7M–4.4M
SteamSpy 2M–5M
Est. revenue
$30.0M–$80.6M after Steam's cut $54.5M–$123.9M before the cut
$39.99
43k reviews
Very Positive
ActionFPS
SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
Rising Storm 2: Vietnam
2017
Est. copies
≈ 2.0M–3.3M
SteamSpy 2M–5M
Est. revenue
$14.0M–$37.6M after Steam's cut $25.4M–$57.8M before the cut
$24.99
59k reviews
Very Positive
FPSWargame
Rising Storm 2: Vietnam
2017
Est. copies
≈ 413–671
too small to compare
SteamSpy 500k–1M
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$24.99
12 reviews
Positive
FPSWar

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