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How many copies did Gunslinger sell?

Estimated copies sold
≈ 298–484
$491–$1k after Steam's cut $893–$2k before the cut
from 12 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gunslinger out and predicted the genre from its 8 similar games. Every figure here, including Gunslinger's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 407–2k
best case 3k (Dick Wilde)
Games like Gunslinger

The middle of these games

≈ 407–2k copies

≈ $2k–$6k after Steam's cut

from ~21 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Dick Wilde at ≈ 2k–3k copies, ≈ $8k–$22k after Steam's cut.

What it took to get here
About half the games that made it here had over 10 reviews in their first month; the spread ran 1 to 38.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on VR (6 of 8) and Shooter (5 of 8).
The winners
Winners here lead with VR + Shooter, priced around $15.
The era
The games you compared span 2017 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dynamic Shooting VR
2024
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$9.99
21 reviews
Positive
VRAction
Unforgiven VR
2017
Est. copies
≈ 1k–2k
2.0x vs typical
SteamSpy under 20k
Est. revenue
$791–$2k after Steam's cut $1k–$3k before the cut
$1.99
42 reviews
Mixed
IndieAction
Racket Pinball
2026
Est. copies
≈ 992–2k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$5k–$15k after Steam's cut $10k–$23k before the cut
$19.99
40 reviews
Positive
Early AccessPinball
Royale Archer VR
2020
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$975–$3k after Steam's cut $2k–$4k before the cut
$12.99
11 reviews
Mixed
ActionStrategy
Dick Wilde
2017
Est. copies
≈ 2k–3k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$33k before the cut
$14.99
57 reviews
Very Positive
ActionCasual
Wild Gun
2020
Est. copies
≈ 322–524
SteamSpy 20k–50k
Est. revenue
$884–$2k after Steam's cut $2k–$4k before the cut
$9.99
13 reviews
Positive
ActionCasual
The Last Dance Saloon
2022
Est. copies
≈ 50–81
too small to compare
SteamSpy 50k–100k
Est. revenue
$28–$73 after Steam's cut $50–$113 before the cut
$1.99
2 reviews
2 user reviews
Sci-fiWestern
Toe To Toe VR Party Games
2022
Est. copies
≈ 298–484
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$12.99
12 reviews
Positive
CasualVR

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