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How many copies did 1 Million Zombies sell?

Estimated copies sold
≈ 2k–3k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 77 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 1 Million Zombies out and predicted the genre from its 8 similar games. Every figure here, including 1 Million Zombies's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 326–2k
best case 342k (Gas Guzzlers Extreme)
Games like 1 Million Zombies

The middle of these games

≈ 326–2k copies

≈ $182–$8k after Steam's cut

from ~35 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Gas Guzzlers Extreme at ≈ 261k–424k copies, ≈ $1.8M–$4.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 17 reviews in their first month; the spread ran 2 to 55.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Zombies (7 of 8) and Combat Racing (5 of 8).
The winners
Winners here lead with Combat Racing + Vehicular Combat, priced around $25. The breakout hits carry Multiplayer + Sports + Racing; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zombie Derby
2018
Est. copies
≈ 5k–7k
4.3x vs typical
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before the cut
$4.99
150 reviews
Very Positive
RacingAction
Running Over Zombies
2022
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$102–$275 after Steam's cut $185–$423 before the cut
$2.99
5 reviews
5 user reviews
ZombiesVehicular Combat
Gas Guzzlers Extreme
2013
Est. copies
≈ 261k–424k
118x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$24.99
4k reviews
Very Positive
Combat RacingVehicular Combat
Road Z : The Last Drive
2020
Est. copies
≈ 1k–2k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$4.99
60 reviews
Mixed
ActionZombies
ZombieVan Drive
2021
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$41–$109 after Steam's cut $74–$168 before the cut
$0.99
6 reviews
6 user reviews
RacingCasual
Hell Road VR
2021
Est. copies
≈ 2k–3k
2.2x vs typical
SteamSpy under 20k
Est. revenue
$10k–$28k after Steam's cut $19k–$43k before the cut
$19.99
76 reviews
Very Positive
ShooterArcade
Dustoff Z
2020
Est. copies
≈ 868–1k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$11.99
35 reviews
Positive
ZombiesVehicular Combat
Bulletproof Tank Adventure
2025
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$95–$254 after Steam's cut $172–$391 before the cut
$0.99
14 reviews
Positive
Choose Your Own AdventureZombies

Sizing up your own game? See what its genre can realistically do before you build it.