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How many copies did Zombie Derby sell?

Estimated copies sold
≈ 5k–7k
$6k–$17k after Steam's cut $11k–$26k before the cut
from 150 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Zombie Derby out and predicted the genre from its 8 similar games. Every figure here, including Zombie Derby's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 447k–617k
best case 901k (Need for Speed™ Most Wanted)
Games like Zombie Derby

The middle of these games

≈ 447k–617k copies

≈ $3.1M–$7.7M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Need for Speed™ Most Wanted at ≈ 687k–1.1M copies, ≈ $3.8M–$10.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 779 reviews in their first month; the spread ran 736 to 13k.
The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Automobile Sim (6 of 8).
The winners
Winners here lead with Racing + Open World, priced around $20.
The era
The games you compared span 2007 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Need for Speed™ Hot Pursuit Remastered
2020
Est. copies
≈ 367k–596k
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$29.99
15k reviews
Very Positive
RacingDriving
Road Redemption
2017
Est. copies
≈ 465k–755k
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.6M–$10.6M before the cut
$19.99
14k reviews
Very Positive
Vehicular CombatRacing
Need for Speed™ Most Wanted
2020
Est. copies
≈ 687k–1.1M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.6M before the cut
$19.99
28k reviews
Mostly Positive
RacingMultiplayer
Gas Guzzlers Extreme
2013
Est. copies
≈ 261k–424k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$24.99
4k reviews
Very Positive
Combat RacingVehicular Combat
Tokyo Xtreme Racer
2025
Est. copies
≈ 388k–631k
SteamSpy 200k–500k
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before the cut
$49.99
16k reviews
Very Positive
RacingDriving
FlatOut
2007
Est. copies
≈ 420k–682k
SteamSpy 100k–200k
Est. revenue
$865k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$7.49
7k reviews
Very Positive
Combat RacingRacing
GRIP: Combat Racing
2018
Est. copies
≈ 157k–254k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$29.99
5k reviews
Very Positive
RacingAction
FlatOut: Ultimate Carnage Collector's Edition
2008
Est. copies
≈ 487k–792k
SteamSpy 500k–1M
Est. revenue
$5.4M–$14.4M after Steam's cut $9.7M–$22.2M before the cut
$39.99
8k reviews
Very Positive
Combat RacingRacing

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