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How many copies did Hero of Fate sell?

Estimated copies sold
≈ 14k–23k
$12k–$31k after Steam's cut $21k–$48k before the cut
from 568 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hero of Fate out and predicted the genre from its 8 similar games. Every figure here, including Hero of Fate's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 193k–2.1M
best case 4.7M (Crusader Kings III)
Games like Hero of Fate

The middle of these games

≈ 193k–2.1M copies

≈ $2.8M–$26.4M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Crusader Kings III at ≈ 3.5M–5.8M copies, ≈ $48.8M–$131.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 2k to 22k.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Building (4 of 8).
The winners
Winners here lead with Medieval + Grand Strategy, priced around $50.
The era
The games you compared span 2013 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Divinity: Dragon Commander
2013
Est. copies
≈ 160k–261k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$39.99
3k reviews
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StrategyRPG
Crusader Kings III
2020
Est. copies
≈ 3.5M–5.8M
17x vs typical
SteamSpy 2M–5M
Est. revenue
$48.8M–$131.2M after Steam's cut $88.7M–$201.9M before the cut
$49.99
143k reviews
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StrategyMedieval
Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
16x vs typical
SteamSpy 2M–5M
Est. revenue
$34.4M–$92.4M after Steam's cut $62.5M–$142.2M before the cut
$29.99
137k reviews
Very Positive
Shadow Gambit: The Cursed Crew
2023
Est. copies
≈ 162k–263k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before the cut
$39.99
7k reviews
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StrategyRPG
Norland
2024
Est. copies
≈ 257k–418k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$29.99
10k reviews
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StrategySimulation
Against the Storm
2023
Est. copies
≈ 926k–1.5M
4.4x vs typical
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Cataclismo
2025
Est. copies
≈ 106k–173k
SteamSpy 200k–500k
Est. revenue
$878k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$29.99
4k reviews
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StrategyBase-Building
Hollywood Animal
2025
Est. copies
≈ 104k–169k
SteamSpy 50k–100k
Est. revenue
$571k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$19.99
4k reviews
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Early AccessSimulation

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