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How many copies did Organ Trail: Director's Cut sell?

Estimated copies sold
≈ 199k–323k
$273k–$734k after Steam's cut $496k–$1.1M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Organ Trail: Director's Cut out and predicted the genre from its 8 similar games. Every figure here, including Organ Trail: Director's Cut's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 97k–266k
best case 2.3M (State of Decay 2: Juggernaut Edition)
Games like Organ Trail: Director's Cut

The middle of these games

≈ 97k–266k copies

≈ $638k–$2.6M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: State of Decay 2: Juggernaut Edition at ≈ 1.7M–2.8M copies, ≈ $14.3M–$38.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 55 to 7k.
The genre you'd be entering
Your set
Your set clusters on Zombies (8 of 8) and Survival (6 of 8).
The winners
Winners here lead with Survival + Open World, priced around $30. The breakout hits carry Co-op + Online Co-Op + Base-Building; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Into the Dead: Our Darkest Days
2025
Est. copies
≈ 239k–388k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$24.99
10k reviews
Very Positive
Early AccessSurvival
State of Decay 2: Juggernaut Edition
2020
Est. copies
≈ 1.7M–2.8M
19x vs typical
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.3M after Steam's cut $25.9M–$58.9M before the cut
$29.99
70k reviews
Very Positive
SurvivalOpen World
Cepheus Protocol
2020
Est. copies
≈ 93k–151k
SteamSpy 200k–500k
Est. revenue
$510k–$1.4M after Steam's cut $928k–$2.1M before the cut
$19.99
4k reviews
Mostly Positive
SandboxZombies
State of Decay: YOSE
2015
Est. copies
≈ 641k–1.0M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$19.99
13k reviews
Very Positive
ZombiesSurvival
Deadly Days
2019
Est. copies
≈ 55k–90k
SteamSpy 200k–500k
Est. revenue
$182k–$488k after Steam's cut $330k–$751k before the cut
$11.99
2k reviews
Very Positive
IndieAction
ZOMBI
2015
Est. copies
≈ 153k–248k
SteamSpy 200k–500k
Est. revenue
$840k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$19.99
3k reviews
Mixed
ZombiesSurvival
The Last Stand: Aftermath
2021
Est. copies
≈ 167k–272k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$24.99
7k reviews
Very Positive
ZombiesSurvival
Night Raider
2024
Est. copies
≈ 49k–79k
SteamSpy 100k–200k
Est. revenue
$80k–$216k after Steam's cut $146k–$332k before the cut
$5.99
2k reviews
Very Positive
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