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How many copies did Night Raider sell?

Estimated copies sold
≈ 49k–79k
$80k–$216k after Steam's cut $146k–$332k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Night Raider out and predicted the genre from its 8 similar games. Every figure here, including Night Raider's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–105k
best case 946k (20 Minutes Till Dawn)
Games like Night Raider

The middle of these games

≈ 1k–105k copies

≈ $4k–$632k after Steam's cut

from ~263 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: 20 Minutes Till Dawn at ≈ 720k–1.2M copies, ≈ $989k–$2.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 305 reviews in their first month; the spread ran 2 to 21k.
The genre you'd be entering
Your set
Your set clusters on Top-Down Shooter (5 of 8) and Gun Customization (4 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

CyberCorp
2025
Est. copies
≈ 11k–18k
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$45k–$120k after Steam's cut $81k–$185k before the cut
$14.99
437 reviews
Mostly Positive
Top-Down ShooterTwin Stick Shooter
20 Minutes Till Dawn
2023
Est. copies
≈ 720k–1.2M
110x vs typical
SteamSpy 1M–2M
Est. revenue
$989k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$4.99
29k reviews
Very Positive
Action RoguelikeBullet Hell
It's time to get out from the solar system
2015
Est. copies
≈ 4k–7k
SteamSpy 100k–200k
Est. revenue
$4k–$10k after Steam's cut $6k–$15k before the cut
$2.99
89 reviews
Mostly Negative
Top-Down ShooterShoot 'Em Up
Intravenous 2
2024
Est. copies
≈ 117k–189k
18x vs typical
SteamSpy 100k–200k
Est. revenue
$641k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$19.99
5k reviews
Very Positive
TacticalShooter
Intravenous 2: Mercenarism
2024
Est. copies
≈ 67k–109k
10x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
TacticalRealistic
Glass Cannon
2025
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$4.99
30 reviews
Positive
RelaxingRogue-like
Nitroverse
2022
Est. copies
≈ 198–322
SteamSpy 100k–200k
Est. revenue
$272–$731 after Steam's cut $494–$1k before the cut
$4.99
8 reviews
8 user reviews
Action RoguelikeBullet Hell
Seven Cities
2024
Est. copies
≈ 942–2k
SteamSpy 20k–50k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$14.99
38 reviews
Positive
Action RPGHack and Slash

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