Sign in
wishvane

How many copies did You are Peter Shorts sell?

Estimated copies sold
≈ 5k–8k
$21k–$58k after Steam's cut $39k–$89k before the cut
from 210 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left You are Peter Shorts out and predicted the genre from its 8 similar games. Every figure here, including You are Peter Shorts's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 451k–669k
best case 2.6M (Rain World)
Games like You are Peter Shorts

The middle of these games

≈ 451k–669k copies

≈ $2.8M–$4.4M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Rain World at ≈ 1.9M–3.2M copies, ≈ $13.4M–$36.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 4k to 8k.
The genre you'd be entering
Your set
Your set clusters on Metroidvania (5 of 8) and Platformer (5 of 8).
The winners
Winners here lead with Survival + Exploration, priced around $25. The breakout hits carry Atmospheric + Survival + Exploration; a typical game here doesn't.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rogue Legacy 2
2022
Est. copies
≈ 375k–609k
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$24.99
15k reviews
Very Positive
ArcadeMetroidvania
Rain World
2017
Est. copies
≈ 1.9M–3.2M
4.8x vs typical
SteamSpy 1M–2M
Est. revenue
$13.4M–$36.0M after Steam's cut $24.3M–$55.4M before the cut
$24.99
57k reviews
Very Positive
DifficultAtmospheric
Blasphemous 2
2023
Est. copies
≈ 525k–853k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.7M after Steam's cut $10.0M–$22.7M before the cut
$37.99
21k reviews
Very Positive
CombatFantasy
VVVVVV
2010
Est. copies
≈ 666k–1.1M
SteamSpy 500k–1M
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$4.99
11k reviews
Overwhelmingly Positive
Pixel GraphicsPrecision Platformer
Have a Nice Death
2023
Est. copies
≈ 267k–434k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before the cut
$24.99
11k reviews
Very Positive
Action RoguelikeHack and Slash
Momodora: Reverie Under The Moonlight
2016
Est. copies
≈ 495k–805k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before the cut
$9.99
12k reviews
Very Positive
Metroidvania2D Platformer
The Messenger
2018
Est. copies
≈ 400k–650k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$19.99
13k reviews
Very Positive
RetroPlatformer
SteamWorld Dig 2
2017
Est. copies
≈ 312k–508k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$19.99
9k reviews
Overwhelmingly Positive
AdventureMetroidvania

Sizing up your own game? See what its genre can realistically do before you build it.