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How many copies did The Last Of The Core sell?

Estimated copies sold
≈ 273–443
$150–$401 after Steam's cut $272–$617 before the cut
from 11 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Last Of The Core out and predicted the genre from its 8 similar games. Every figure here, including The Last Of The Core's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.7M–4.5M
best case 22.3M (Tomb Raider Game of the Year)
Games like The Last Of The Core

The middle of these games

≈ 1.7M–4.5M copies

≈ $34.0M–$103.4M after Steam's cut

from ~69k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Tomb Raider Game of the Year at ≈ 17.0M–27.6M copies, ≈ $93.5M–$251.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 21k reviews in their first month; the spread ran 5k to 98k.
The genre you'd be entering
Your set
Your set clusters on Third-Person Shooter (8 of 8) and Action-Adventure (6 of 8).
The winners
Winners here lead with Female Protagonist + Third Person, priced around $20.
The era
The games you compared span 2013 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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3.9x vs typical
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