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How many copies did The Last of Us™ Part I sell?

Estimated copies sold
≈ 2.7M–4.4M
$44.3M–$119.2M after Steam's cut $80.6M–$183.3M before the cut
from 108k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Last of Us™ Part I out and predicted the genre from its 8 similar games. Every figure here, including The Last of Us™ Part I's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.7M–6.8M
best case 31.7M (Dying Light)
Games like The Last of Us™ Part I

The middle of these games

≈ 2.7M–6.8M copies

≈ $22.9M–$111.9M after Steam's cut

from ~67k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dying Light at ≈ 24.1M–39.2M copies, ≈ $165.8M–$445.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 12k reviews in their first month; the spread ran 332 to 72k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (5 of 8) and Zombies (5 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
The era
The games you compared span 2007 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
3.3x vs typical
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op
Days Gone
2021
Est. copies
≈ 2.9M–4.7M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$31.8M–$85.5M after Steam's cut $57.8M–$131.5M before the cut
$39.99
117k reviews
Very Positive
Open WorldZombies
The Walking Dead: Season Two
2013
Est. copies
≈ 2.1M–3.5M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.8M after Steam's cut $16.1M–$36.6M before the cut
$14.99
34k reviews
Overwhelmingly Positive
ZombiesAdventure
The Walking Dead
2012
Est. copies
≈ 5.1M–8.2M
SteamSpy 2M–5M
Est. revenue
$20.9M–$56.2M after Steam's cut $38.0M–$86.5M before the cut
$14.99
80k reviews
Overwhelmingly Positive
ZombiesStory Rich
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
7.4x vs typical
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Half-Life 2: Episode Two
2007
Est. copies
≈ 2.6M–4.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
FPSAction
The Walking Dead: The Telltale Definitive Series
2020
Est. copies
≈ 1.2M–1.9M
SteamSpy 500k–1M
Est. revenue
$16.0M–$42.9M after Steam's cut $29.0M–$66.0M before the cut
$49.99
47k reviews
Overwhelmingly Positive
Choices MatterStory Rich

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