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How many copies did Complex Loop sell?

Estimated copies sold
≈ 2k–3k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 72 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Complex Loop out and predicted the genre from its 8 similar games. Every figure here, including Complex Loop's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8k–17k
best case 62k (Critters for Sale)
Games like Complex Loop

The middle of these games

≈ 8k–17k copies

≈ $24k–$92k after Steam's cut

from ~346 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Critters for Sale at ≈ 47k–77k copies, ≈ $129k–$348k after Steam's cut.

What it took to get here
About half the games that made it here had over 69 reviews in their first month; the spread ran 10 to 325.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Anime (4 of 8).
The winners
Winners here lead with Surreal + Gore, priced around $10.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Critters for Sale
2021
Est. copies
≈ 47k–77k
5.5x vs typical
SteamSpy 50k–100k
Est. revenue
$129k–$348k after Steam's cut $235k–$535k before the cut
$9.99
2k reviews
Very Positive
SurrealGore
ALTDEUS: Beyond Chronos
2021
Est. copies
≈ 10k–17k
SteamSpy 50k–100k
Est. revenue
$84k–$225k after Steam's cut $152k–$347k before the cut
$29.99
410 reviews
Very Positive
Time Space Rebuild
2025
Est. copies
≈ 10k–17k
SteamSpy 100k–200k
Est. revenue
$14k–$38k after Steam's cut $26k–$59k before the cut
$4.99
417 reviews
Mostly Positive
Dating SimFMV
start;again
2022
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before the cut
$5.99
192 reviews
Very Positive
Visual NovelLGBTQ+
her tears were my light
2022
Est. copies
≈ 21k–35k
2.5x vs typical
SteamSpy 20k–50k
Est. revenue
$17k–$47k after Steam's cut $32k–$72k before the cut
$2.99
857 reviews
Overwhelmingly Positive
Visual NovelLGBTQ+
マーダーミステリーパラドクス このひと夏の十五年
2023
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$38k–$103k after Steam's cut $70k–$159k before the cut
$19.99
282 reviews
Very Positive
AdventureVisual Novel
REPLAY BOYS
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$9k–$24k after Steam's cut $16k–$37k before the cut
$9.99
132 reviews
Very Positive
Choose Your Own AdventureVisual Novel
Yet Another Killing Game
2025
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before the cut
$16.99
251 reviews
Very Positive
AdventureVisual Novel

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