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How many copies did Beam Eye Tracker sell?

Estimated copies sold
≈ 25k–40k
$204k–$548k after Steam's cut $371k–$843k before the cut
from 997 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Beam Eye Tracker out and predicted the genre from its 8 similar games. Every figure here, including Beam Eye Tracker's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 130k–477k
best case 284k (DSX)
Games like Beam Eye Tracker

The middle of these games

≈ 130k–477k copies

≈ $575k–$876k after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: DSX at ≈ 216k–351k copies, ≈ $475k–$1.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 20 reviews in their first month; the spread ran 2 to 210.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Utilities (8 of 8) and Video Production (7 of 8).
The winners
Winners here lead with Simulation + Utilities, priced around $8.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ShareX
2015
Est. copies
≈ 413k–671k
SteamSpy 1M–2M
Est. revenue
Free
Free
8k reviews
Overwhelmingly Positive
Photo EditingUtilities
Stream Avatars
2017
Est. copies
≈ 85k–139k
SteamSpy 100k–200k
Est. revenue
$351k–$945k after Steam's cut $639k–$1.5M before the cut
$14.99
2k reviews
Overwhelmingly Positive
Video ProductionAnimation & Modeling
HudSight - crosshair overlay
2021
Est. copies
≈ 142k–231k
SteamSpy 500k–1M
Est. revenue
$312k–$838k after Steam's cut $567k–$1.3M before the cut
$7.99
6k reviews
Very Positive
UtilitiesVideo Production
FPS Monitor – hardware in-game & desktop overlays
2018
Est. copies
≈ 69k–112k
SteamSpy 100k–200k
Est. revenue
$247k–$665k after Steam's cut $450k–$1.0M before the cut
$12.99
2k reviews
Very Positive
UtilitiesGame Development
DSX
2022
Est. copies
≈ 216k–351k
SteamSpy 500k–1M
Est. revenue
$475k–$1.3M after Steam's cut $864k–$2.0M before the cut
$7.99
9k reviews
Mixed
SimulationIndie
Action! - Gameplay Recording and Streaming
2014
Est. copies
≈ 418k–679k
SteamSpy 200k–500k
Est. revenue
$3.4M–$9.3M after Steam's cut $6.3M–$14.3M before the cut
$29.99
7k reviews
Very Positive
Video ProductionAudio Production
Stream Basketball
2023
Est. copies
≈ 322–524
too small to compare
SteamSpy under 20k
Est. revenue
$442–$1k after Steam's cut $803–$2k before the cut
$4.99
13 reviews
Positive
SportsUtilities
Virtual Home Theater VR Video Player
2019
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before the cut
$29.99
123 reviews
Very Positive
UtilitiesAudio Production

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