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wishvane

How many copies did FPS Monitor – hardware in-game & desktop overlays sell?

Estimated copies sold
≈ 69k–112k
$247k–$665k after Steam's cut $450k–$1.0M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FPS Monitor – hardware in-game & desktop overlays out and predicted the genre from its 8 similar games. Every figure here, including FPS Monitor – hardware in-game & desktop overlays's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 29k–492k
best case 5.8M (Blender)
Games like FPS Monitor – hardware in-game & desktop overlays

The middle of these games

≈ 29k–492k copies

≈ $193k–$592k after Steam's cut

from ~917 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Blender at ≈ 4.4M–7.2M copies.

The genre you'd be entering
Your set
Your set clusters on Game Development (7 of 8) and Utilities (7 of 8).
The winners
Winners here lead with Animation & Modeling + Software.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crosshair X
2020
Est. copies
≈ 1.1M–1.8M
49x vs typical
SteamSpy 2M–5M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$9.99
45k reviews
Very Positive
ActionIndie
Blender
2015
Est. copies
≈ 4.4M–7.2M
99x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
91k reviews
Overwhelmingly Positive
Animation & ModelingSoftware
Fuse
2014
Est. copies
≈ 127k–206k
2.5x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Mixed
Animation & ModelingCharacter Customization
Beam Eye Tracker
2023
Est. copies
≈ 25k–40k
SteamSpy under 20k
Est. revenue
$204k–$548k after Steam's cut $371k–$843k before the cut
$29.99
997 reviews
Very Positive
SimulationUtilities
MovieMator Video Editor Pro - Movie Maker, Video Editing Software
2018
Est. copies
≈ 25k–41k
SteamSpy 100k–200k
Est. revenue
$105k–$282k after Steam's cut $190k–$433k before the cut
$14.99
836 reviews
Mixed
Video ProductionAudio Production
SPATIAL SOUND CARD
2016
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$27k–$72k after Steam's cut $48k–$110k before the cut
$9.99
233 reviews
Mixed
Audio ProductionUtilities
AppGameKit Classic: Easy Game Development
2014
Est. copies
≈ 37k–60k
SteamSpy 20k–50k
Est. revenue
Free
Free
658 reviews
Very Positive
Game DevelopmentSoftware Training
001 Game Creator: 2026 Edition
2015
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$321k–$863k after Steam's cut $584k–$1.3M before the cut
$79.99
299 reviews
Mostly Positive
Game DevelopmentDesign & Illustration

Sizing up your own game? See what its genre can realistically do before you build it.