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How many copies did Edge of Space sell?

Estimated copies sold
≈ 133k–216k
$548k–$1.5M after Steam's cut $997k–$2.3M before the cut
from 3k reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Edge of Space out and predicted the genre from its 8 similar games. Every figure here, including Edge of Space's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 24.3M–43.6M
best case 128.5M (Terraria)
Games like Edge of Space

The middle of these games

≈ 24.3M–43.6M copies

≈ $179.4M–$410.7M after Steam's cut

from ~612k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Terraria at ≈ 97.9M–159.1M copies, ≈ $269.0M–$723.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Open World Survival Craft (8 of 8) and Survival (8 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
The era
The games you compared span 2011 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Project Zomboid
2013
Est. copies
≈ 30.2M–49.0M
SteamSpy 10M–20M
Est. revenue
$207.3M–$557.3M after Steam's cut $376.9M–$857.4M before the cut
$24.99
477k reviews
Very Positive
SurvivalZombies
Raft
2022
Est. copies
≈ 9.4M–15.2M
SteamSpy 10M–20M
Est. revenue
$51.5M–$138.4M after Steam's cut $93.6M–$213.0M before the cut
$19.99
378k reviews
Very Positive
SurvivalMultiplayer
ARK: Survival Evolved
2017
Est. copies
≈ 26.7M–43.4M
SteamSpy 20M–50M
Est. revenue
$110.1M–$296.0M after Steam's cut $200.2M–$455.4M before the cut
$14.99
776k reviews
Very Positive
Open World Survival CraftSurvival
Rust
2018
Est. copies
≈ 42.4M–68.9M
2.3x vs typical
SteamSpy 20M–50M
Est. revenue
$466.2M–$1253.5M after Steam's cut $847.6M–$1928.4M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Don't Starve Together
2016
Est. copies
≈ 22.6M–36.7M
SteamSpy 10M–20M
Est. revenue
$93.0M–$250.0M after Steam's cut $169.0M–$384.6M before the cut
$14.99
542k reviews
Very Positive
SurvivalOpen World Survival Craft
Palworld
2026
Est. copies
≈ 12.0M–19.4M
SteamSpy 50M–100M
Est. revenue
$98.7M–$265.3M after Steam's cut $179.4M–$408.2M before the cut
$29.99
482k reviews
Very Positive
Open WorldSurvival
The Forest
2018
Est. copies
≈ 20.7M–33.6M
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Terraria
2011
Est. copies
≈ 97.9M–159.1M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$269.0M–$723.1M after Steam's cut $489.0M–$1112.5M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox

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