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How many copies did Glyphica: Typing Survival sell?

Estimated copies sold
≈ 62k–101k
$171k–$461k after Steam's cut $311k–$708k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Glyphica: Typing Survival out and predicted the genre from its 8 similar games. Every figure here, including Glyphica: Typing Survival's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.0M–11.9M
best case 13.7M (R.E.P.O.)
Games like Glyphica: Typing Survival

The middle of these games

≈ 8.0M–11.9M copies

≈ $34.7M–$103.7M after Steam's cut

from ~308k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: R.E.P.O. at ≈ 10.4M–17.0M copies, ≈ $28.7M–$77.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 42k reviews in their first month; the spread ran 1 to 129k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Horror + Comedy, priced around $10.
The era
The games you compared span 2018 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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≈ 7.6M–12.4M
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Action RoguelikeRogue-lite
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≈ 10.4M–17.0M
SteamSpy 10M–20M
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HorrorOnline Co-Op
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too small to compare
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9 reviews
9 user reviews
ActionMagic

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