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How many copies did Deep Rock Galactic sell?

Estimated copies sold
≈ 9.4M–15.3M
$77.6M–$208.6M after Steam's cut $141.1M–$321.0M before the cut
from 379k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Deep Rock Galactic out and predicted the genre from its 8 similar games. Every figure here, including Deep Rock Galactic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 667k–55.7M
best case 55.6M (Rust)
Games like Deep Rock Galactic

The middle of these games

≈ 667k–55.7M copies

≈ $27.9M–$491.0M after Steam's cut

from ~411k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Co-op (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Rust at ≈ 42.4M–68.9M copies, ≈ $466.2M–$1253.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 8k reviews in their first month; the spread ran 184 to 251k.
The genre you'd be entering
Your set
Your set clusters on Co-op (4 of 8) and Action RPG (2 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $40.
The era
The games you compared span 2013 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rust
2018
Est. copies
≈ 42.4M–68.9M
3.4x vs typical
SteamSpy 20M–50M
Est. revenue
$466.2M–$1253.5M after Steam's cut $847.6M–$1928.4M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
HELLDIVERS™ 2
2024
Est. copies
≈ 28.7M–46.7M
2.8x vs typical
SteamSpy 20M–50M
Est. revenue
$315.9M–$849.4M after Steam's cut $574.4M–$1306.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE
Warframe
2013
Est. copies
≈ 42.7M–69.4M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
676k reviews
Very Positive
Free to PlayAction RPG
Warhammer: Vermintide 2
2018
Est. copies
≈ 4.5M–7.3M
SteamSpy 2M–5M
Est. revenue
$36.9M–$99.3M after Steam's cut $67.2M–$152.8M before the cut
$29.99
147k reviews
Very Positive
Co-opDark Fantasy
PAYDAY 2
2013
Est. copies
≈ 42.6M–69.2M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
$117.1M–$314.7M after Steam's cut $212.8M–$484.2M before the cut
$9.99
674k reviews
Very Positive
Co-opAction
Age of Wonders 4
2023
Est. copies
≈ 569k–925k
SteamSpy 500k–1M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.4M before the cut
$49.99
23k reviews
Very Positive
Strategy4X
Panzar
2013
Est. copies
≈ 326k–530k
SteamSpy 1M–2M
Est. revenue
Free
Free
5k reviews
Mixed
Free to PlayAction
First Dwarf
2024
Est. copies
≈ 9k–15k
SteamSpy 50k–100k
Est. revenue
$64k–$173k after Steam's cut $117k–$266k before the cut
$24.99
378 reviews
Mostly Positive
Early Access3D

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