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How many copies did Three of Us sell?

Estimated copies sold
≈ 1k–2k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 51 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Three of Us out and predicted the genre from its 8 similar games. Every figure here, including Three of Us's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 163–391
best case 3k (Mystery of Fortune 2 Refine)
Games like Three of Us

The middle of these games

≈ 163–391 copies

≈ $264–$440 after Steam's cut

from ~7 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Mystery of Fortune 2 Refine at ≈ 2k–4k copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8 reviews in their first month; the spread ran 4 to 64.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (8 of 8) and Rogue-like (7 of 8).
The winners
Winners here lead with Auto Battler, priced around $6. The breakout hits carry Casual; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Golden Warden
2025
Est. copies
≈ 1k–2k
7.6x vs typical
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$9.99
53 reviews
Very Positive
CasualStrategy
Dark Bunny
2023
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$238–$642 after Steam's cut $433–$988 before the cut
$6.99
5 reviews
5 user reviews
Early AccessRogue-lite
乱斗先锋
2024
Est. copies
≈ 347–564
2.0x vs typical
SteamSpy under 20k
Est. revenue
$190–$511 after Steam's cut $345–$786 before the cut
$1.99
14 reviews
Positive
Auto BattlerRogue-like
Forest Battle 森林战斗
2020
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$143–$384 after Steam's cut $260–$590 before the cut
$2.99
7 reviews
7 user reviews
AdventureStrategy
Mythic Ascendancy
2025
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$109–$293 after Steam's cut $198–$450 before the cut
$3.99
4 reviews
4 user reviews
StrategyAuto Battler
Fengdu Chronicles of battle
2024
Est. copies
≈ 298–484
1.7x vs typical
SteamSpy under 20k
Est. revenue
$655–$2k after Steam's cut $1k–$3k before the cut
$7.99
12 reviews
Mostly Positive
StrategyRPG
Monster United
2024
Est. copies
≈ 2k–3k
11x vs typical
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$2.99
74 reviews
Very Positive
CasualStrategy
Mystery of Fortune 2 Refine
2022
Est. copies
≈ 2k–4k
14x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
98 reviews
Mostly Positive
RPGAuto Battler

Sizing up your own game? See what its genre can realistically do before you build it.