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How many copies did AI LIMIT sell?

Estimated copies sold
≈ 909k–1.5M
$8.7M–$23.5M after Steam's cut $15.9M–$36.2M before the cut
from 37k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left AI LIMIT out and predicted the genre from its 8 similar games. Every figure here, including AI LIMIT's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–1.7M
best case 8.4M (DARK SOULS™ II: Scholar of the First Sin)
Games like AI LIMIT

The middle of these games

≈ 1.3M–1.7M copies

≈ $9.9M–$12.8M after Steam's cut

from ~43k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Female Protagonist (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: DARK SOULS™ II: Scholar of the First Sin at ≈ 6.4M–10.4M copies, ≈ $70.7M–$190.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 21k reviews in their first month; the spread ran 8k to 21k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (4 of 8) and Sexual Content (3 of 8).
The winners
Winners here lead with Utilities + Audio Production, priced around $5. The breakout hits carry Utilities + Music + Software; a typical game here doesn't.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Soundpad
2017
Est. copies
≈ 3.6M–5.8M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before the cut
$4.99
104k reviews
Overwhelmingly Positive
UtilitiesAudio Production
DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.4M–10.4M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$70.7M–$190.0M after Steam's cut $128.5M–$292.3M before the cut
$39.99
132k reviews
Very Positive
Souls-likeDark Fantasy
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$2.99
122k reviews
Very Positive
MusicRhythm
SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Bright Memory: Infinite
2021
Est. copies
≈ 988k–1.6M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before the cut
$19.99
40k reviews
Very Positive
ActionFemale Protagonist
嗜血印 Bloody Spell
2022
Est. copies
≈ 972k–1.6M
SteamSpy 1M–2M
Est. revenue
$6.7M–$18.0M after Steam's cut $12.1M–$27.6M before the cut
$24.99
39k reviews
Very Positive
NuditySexual Content
ENDER LILIES: Quietus of the Knights
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.2M–$32.2M before the cut
$24.99
46k reviews
Very Positive
MetroidvaniaFemale Protagonist

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