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How many copies did STAR WARS™: Bounty Hunter™ sell?

Estimated copies sold
≈ 37k–60k
$204k–$549k after Steam's cut $371k–$845k before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left STAR WARS™: Bounty Hunter™ out and predicted the genre from its 5 similar games. Every figure here, including STAR WARS™: Bounty Hunter™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.3M–37.7M
best case 37.7M (HELLDIVERS™ 2)
Games like STAR WARS™: Bounty Hunter™

The middle of these games

≈ 7.3M–37.7M copies

≈ $96.3M–$272.0M after Steam's cut

from ~352k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 5 of your similar games are hits.

Best case: HELLDIVERS™ 2 at ≈ 28.7M–46.7M copies, ≈ $315.9M–$849.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 103k reviews in their first month; the spread ran 98k to 251k.
The genre you'd be entering
Your set
Your set clusters on Third-Person Shooter (4 of 5) and Co-op (3 of 5).
The winners
Winners here lead with Third-Person Shooter + Shooter, priced around $40.
The era
The games you compared span 2013 to 2024, and 2 of your 5 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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HELLDIVERS™ 2
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METAL GEAR SOLID V: THE PHANTOM PAIN
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≈ 5.3M–8.6M
SteamSpy 2M–5M
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$28.9M–$77.8M after Steam's cut $52.6M–$119.7M before the cut
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≈ 5.5M–9.0M
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