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How many copies did Times Of War sell?

Estimated copies sold
≈ 422–685
$526–$1k after Steam's cut $956–$2k before the cut
from 17 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Times Of War out and predicted the genre from its 8 similar games. Every figure here, including Times Of War's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k
best case 154k (Creeper World 4)
Games like Times Of War

The middle of these games

≈ 2k copies

≈ $3k–$7k after Steam's cut

from ~58 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Creeper World 4 at ≈ 117k–190k copies, ≈ $804k–$2.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 186 reviews in their first month; the spread ran 20 to 1k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (8 of 8) and RTS (5 of 8).
The winners
Winners here lead with Tower Defense, priced around $6.
The era
The games you compared span 2012 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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