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How many copies did Expand & Exterminate: Terrytorial Disputes - Endless Base Defense sell?

Estimated copies sold
≈ 1k–2k
$787–$2k after Steam's cut $1k–$3k before the cut
from 58 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Expand & Exterminate: Terrytorial Disputes - Endless Base Defense out and predicted the genre from its 8 similar games. Every figure here, including Expand & Exterminate: Terrytorial Disputes - Endless Base Defense's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–63k
best case 722k (Dome Keeper)
Games like Expand & Exterminate: Terrytorial Disputes - Endless Base Defense

The middle of these games

≈ 4k–63k copies

≈ $16k–$420k after Steam's cut

from ~400 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Dome Keeper at ≈ 550k–893k copies, ≈ $2.7M–$7.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 160 reviews in their first month; the spread ran 5 to 3k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (6 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Post-apocalyptic + Rogue-like, priced around $18.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dome Keeper
2022
Est. copies
≈ 550k–893k
55x vs typical
SteamSpy 2M–5M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.3M before the cut
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic
Cliff Empire
2019
Est. copies
≈ 126k–205k
11x vs typical
SteamSpy 500k–1M
Est. revenue
$623k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$17.99
4k reviews
Very Positive
City BuilderStrategy
Royal Defense
2014
Est. copies
≈ 22k–35k
SteamSpy 100k–200k
Est. revenue
$89k–$240k after Steam's cut $162k–$369k before the cut
$14.99
386 reviews
Mostly Positive
StrategyCasual
Escape Gaia
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$6.99
55 reviews
Mostly Positive
StrategyCasual
S.O.L Search of Light
2024
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before the cut
$19.99
18 reviews
Positive
AdventureStrategy
WORLD OF ART JIGSAW PUZZLES
2020
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$10.99
145 reviews
Very Positive
PuzzleRelaxing
Ark of Charon
2024
Est. copies
≈ 10k–17k
SteamSpy 20k–50k
Est. revenue
$70k–$189k after Steam's cut $128k–$291k before the cut
$24.99
413 reviews
Mostly Positive
SimulationStrategy
Astronomics
2025
Est. copies
≈ 18k–28k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$96k–$259k after Steam's cut $175k–$398k before the cut
$19.99
706 reviews
Very Positive
Early AccessSpace

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