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How many copies did Pop and Chicks sell?

Estimated copies sold
≈ 670–1k
$367–$985 after Steam's cut $667–$2k before the cut
from 27 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pop and Chicks out and predicted the genre from its 8 similar games. Every figure here, including Pop and Chicks's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–9k
best case 15k (Unlock The King)
Games like Pop and Chicks

The middle of these games

≈ 4k–9k copies

≈ $2k–$7k after Steam's cut

from ~157 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Unlock The King at ≈ 12k–19k copies, ≈ $3k–$8k after Steam's cut.

What it took to get here
About half the games that made it here had over 21 reviews in their first month; the spread ran 20 to 121.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Board Game (5 of 8) and Puzzle (5 of 8).
The winners
Winners here lead with Futuristic + Sokoban, priced around $1.
The era
The games you compared span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Takoyaki Party Survival
2022
Est. copies
≈ 6k–10k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$2.99
257 reviews
Very Positive
Time ManagementCollectathon
Unlock The King
2019
Est. copies
≈ 12k–19k
2.6x vs typical
SteamSpy 50k–100k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$0.99
401 reviews
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FuturisticSokoban
Chess Brain
2020
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$0.99
165 reviews
Very Positive
SokobanChess
Unlock The King 2
2020
Est. copies
≈ 3k–5k
SteamSpy 50k–100k
Est. revenue
$851–$2k after Steam's cut $2k–$4k before the cut
$0.99
126 reviews
Mostly Positive
SokobanFuturistic
Anime Artist 3: Harem
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$1.99
81 reviews
Very Positive
CollectathonPuzzle
Knight Swap
2019
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$0.99
149 reviews
Very Positive
SokobanPuzzle
The Dope Game
2016
Est. copies
≈ 9k–15k
SteamSpy 50k–100k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before the cut
$4.99
215 reviews
Very Positive
CasualSimulation
Fluffy Cubed
2021
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before the cut
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98 reviews
Very Positive
CasualStrategy

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