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How many copies did An Other Golf Game sell?

Estimated copies sold
≈ 1k–2k
$3k–$7k after Steam's cut $5k–$11k before the cut
from 54 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left An Other Golf Game out and predicted the genre from its 8 similar games. Every figure here, including An Other Golf Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 38k–177k
best case 3.8M (My Summer Car)
Games like An Other Golf Game

The middle of these games

≈ 38k–177k copies

≈ $162k–$665k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: My Summer Car at ≈ 2.9M–4.7M copies, ≈ $12.0M–$32.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 405 reviews in their first month; the spread ran 90 to 84k.
The genre you'd be entering
Your set
Your set clusters on First-Person (5 of 8) and Horror (4 of 8).
The winners
Winners here lead with Automobile Sim + Simulation, priced around $15. The breakout hits carry Automobile Sim + Driving + Open World; a typical game here doesn't.
The era
The games you compared span 2013 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

My Summer Car
2025
Est. copies
≈ 2.9M–4.7M
94x vs typical
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.8M–$49.5M before the cut
$14.99
117k reviews
Very Positive
Automobile SimSimulation
Day of Dragons
2019
Est. copies
≈ 228k–370k
6.3x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$19.99
8k reviews
Mixed
Early AccessDragons
Receiver
2013
Est. copies
≈ 265k–430k
3.4x vs typical
SteamSpy 200k–500k
Est. revenue
$363k–$976k after Steam's cut $660k–$1.5M before the cut
$4.99
4k reviews
Mostly Positive
Scavenger SV-4
2018
Est. copies
≈ 20k–33k
SteamSpy 50k–100k
Est. revenue
$83k–$222k after Steam's cut $150k–$342k before the cut
$14.99
660 reviews
Very Positive
SimulationIndie
Liquidators
2020
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Overwhelmingly Positive
StylizedSurreal
G.O.P.O.T.A
2023
Est. copies
≈ 43k–70k
SteamSpy 50k–100k
Est. revenue
$354k–$951k after Steam's cut $643k–$1.5M before the cut
$29.99
2k reviews
Very Positive
Life SimFirst-Person
SILENT BREATH
2026
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$85k–$228k after Steam's cut $154k–$351k before the cut
$9.99
1k reviews
Mixed
Dead Signal
2023
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$97k–$262k after Steam's cut $177k–$402k before the cut
$12.99
1k reviews
Very Positive

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