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How many copies did Sugar Mess - Let's Play Jolly Battle sell?

Estimated copies sold
≈ 744–1k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 30 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sugar Mess - Let's Play Jolly Battle out and predicted the genre from its 8 similar games. Every figure here, including Sugar Mess - Let's Play Jolly Battle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 57k–99k
best case 71k (STRIDE)
Games like Sugar Mess - Let's Play Jolly Battle

The middle of these games

≈ 57k–99k copies

≈ $490k–$519k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: STRIDE at ≈ 54k–88k copies, ≈ $297k–$797k after Steam's cut.

What it took to get here
About half the games that made it here had over 304 reviews in their first month; the spread ran 70 to 2k.
The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and FPS (5 of 8).
The winners
Winners here lead with VR + Sports, priced around $20.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BlazeRush
2014
Est. copies
≈ 97k–158k
SteamSpy 50k–100k
Est. revenue
$266k–$716k after Steam's cut $484k–$1.1M before the cut
$9.99
2k reviews
Very Positive
Combat RacingVehicular Combat
STRIDE
2022
Est. copies
≈ 54k–88k
SteamSpy 200k–500k
Est. revenue
$297k–$797k after Steam's cut $539k–$1.2M before the cut
$19.99
2k reviews
Mostly Positive
VRAction
Grapple Tournament
2023
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≈ 9k–14k
too small to compare
SteamSpy under 20k
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Free
Free
357 reviews
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VRArena Shooter
Combots
2021
Est. copies
≈ 15k–24k
too small to compare
SteamSpy 20k–50k
Est. revenue
$20k–$54k after Steam's cut $37k–$84k before the cut
$4.99
595 reviews
Very Positive
IndieVR
Smashbox Arena
2016
Est. copies
≈ 19k–31k
too small to compare
SteamSpy 50k–100k
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Free
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452 reviews
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VRFunny
Vox Machinae
2022
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$265k–$714k after Steam's cut $483k–$1.1M before the cut
$29.99
1k reviews
Very Positive
VRMechs
Hyper Dash
2021
Est. copies
≈ 10k–16k
too small to compare
SteamSpy 20k–50k
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Arena ShooterFPS
Zombie Training Simulator
2016
Est. copies
≈ 23k–38k
too small to compare
SteamSpy 100k–200k
Est. revenue
$129k–$346k after Steam's cut $234k–$532k before the cut
$19.99
562 reviews
Very Positive
ActionVR

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