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wishvane

How many copies did Clickteam Fusion 2.5 sell?

Estimated copies sold
≈ 129k–210k
$3.5M–$9.5M after Steam's cut $6.4M–$14.7M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Clickteam Fusion 2.5 out and predicted the genre from its 8 similar games. Every figure here, including Clickteam Fusion 2.5's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 91k–135k
best case 326k (小黑盒加速器)
Games like Clickteam Fusion 2.5

The middle of these games

≈ 91k–135k copies

≈ $893k–$1.8M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: 小黑盒加速器 at ≈ 248k–403k copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Game Development (8 of 8) and Web Publishing (6 of 8).
The winners
Winners here lead with Web Publishing + Game Development, priced around $75.
The era
The games you compared span 2012 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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RPGRPGMaker

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