Sign in
wishvane

How many copies did Dino Run DX sell?

Estimated copies sold
≈ 79k–129k
$131k–$351k after Steam's cut $238k–$540k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dino Run DX out and predicted the genre from its 8 similar games. Every figure here, including Dino Run DX's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 95k–506k
best case 506k (Retrowave)
Games like Dino Run DX

The middle of these games

≈ 95k–506k copies

≈ $194k–$947k after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Retrowave at ≈ 385k–626k copies, ≈ $317k–$852k after Steam's cut.

What it took to get here
The games that made it here had under 7k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Racing (6 of 8) and Runner (5 of 8).
The winners
Winners here lead with Racing + 1980s, priced around $3.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Drift86
2019
Est. copies
≈ 213k–346k
SteamSpy 200k–500k
Est. revenue
$116k–$313k after Steam's cut $212k–$481k before the cut
$1.99
7k reviews
Very Positive
RacingMultiplayer
Retrowave
2022
Est. copies
≈ 385k–626k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$317k–$852k after Steam's cut $576k–$1.3M before the cut
$2.99
16k reviews
Overwhelmingly Positive
Racing1980s
JumpJet Rex
2015
Est. copies
≈ 26k–42k
SteamSpy under 20k
Est. revenue
$71k–$192k after Steam's cut $130k–$295k before the cut
$9.99
532 reviews
Very Positive
Side Scroller2D Platformer
Race The Sun
2013
Est. copies
≈ 401k–652k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner
Vecter
2020
Est. copies
≈ 72k–117k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Overwhelmingly Positive
Free to PlayRacing
Curiosaurios Club. Un viaje espacial
2021
Est. copies
≈ 149–242
too small to compare
SteamSpy 20k–50k
Est. revenue
Free
Free
6 reviews
6 user reviews
CasualArcade
Ancient Dino Runner
2021
Est. copies
≈ 471–766
too small to compare
SteamSpy under 20k
Est. revenue
$646–$2k after Steam's cut $1k–$3k before the cut
$4.99
19 reviews
Mixed
RacingSide Scroller
Dinosaur Running(恐龙快跑)
2024
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$14–$36 after Steam's cut $25–$56 before the cut
$0.99
2 reviews
2 user reviews
CasualAdventure

Sizing up your own game? See what its genre can realistically do before you build it.