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How many copies did Wild Alone sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$13k before the cut
from 43 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wild Alone out and predicted the genre from its 8 similar games. Every figure here, including Wild Alone's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–21k
best case 501k (ZERO Sievert)
Games like Wild Alone

The middle of these games

≈ 15k–21k copies

≈ $62k–$118k after Steam's cut

from ~526 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: ZERO Sievert at ≈ 382k–621k copies, ≈ $2.1M–$5.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 344 reviews in their first month; the spread ran 2 to 11k.
The genre you'd be entering
Your set
Your set clusters on Survival (8 of 8) and Crafting (4 of 8).
The winners
Winners here lead with Extraction Shooter + Survival, priced around $20. The breakout hits carry Top-Down + Pixel Graphics + Shooter; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

KeepUp Survival
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Est. copies
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SteamSpy 20k–50k
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Open World Survival CraftBase-Building
ZERO Sievert
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Est. copies
≈ 382k–621k
29x vs typical
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Extraction ShooterSurvival
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ZombiesSurvival
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Open World Survival CraftAtmospheric
Fargone
2022
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