wishvane
How many copies did Shadowgrounds sell?
Estimated copies sold
≈ 84k–137k
$162k–$435k net $294k–$669k gross
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shadowgrounds out and predicted the genre from its 8 similar games. Every figure here, including Shadowgrounds's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 945k–1.5M
best case 3.7M (Brotato)
The Action lane

A big, proven genre, though hit-driven: most sell around 1.3M copies, while a few break out far above.

A typical game
≈ 1.3M copies
≈ $8.2M after Steam's cut
from ~23k reviews
Best case
≈ 3.7M copies
Brotato · ≈ $7.1M after Steam's cut
from 116k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 1 is a breakout hit far above it, and 3 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Rogue-like + Singleplayer, priced around $5.
  • The breakout hits carry Rogue-like + Survival + Local Co-Op; a typical game here doesn't.
  • The games you compared span 2009 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2025
Est. copies
≈ 1.1M–1.9M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M net $7.5M–$17.0M gross
$12.99
48k reviews
Very Positive
DwarfAction Roguelike +6
2023
Est. copies
≈ 2.8M–4.5M
5.1x vs typical
SteamSpy 2M–5M
Est. revenue
$3.8M–$10.3M net $7.0M–$15.8M gross
$4.99
116k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer +6
2017
Est. copies
≈ 813k–1.3M
SteamSpy 200k–500k
Est. revenue
Free
Free
24k reviews
Very Positive
Twin Stick ShooterPvE +6
2023
Est. copies
≈ 440k–716k
SteamSpy 500k–1M
Est. revenue
$4.8M–$13.0M net $8.8M–$20.0M gross
$39.99
18k reviews
Very Positive
StrategyAction +6
2009
Est. copies
≈ 244k–396k
too small to compare
SteamSpy 500k–1M
Est. revenue
$335k–$900k net $609k–$1.4M gross
$4.99
5k reviews
Overwhelmingly Positive
ShooterAction +6
2010
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
Free
Free
22k reviews
Very Positive
Free to PlayCo-op +6
2014
Est. copies
≈ 254k–413k
too small to compare
SteamSpy 200k–500k
Est. revenue
$209k–$562k net $380k–$864k gross
$2.99
5k reviews
Mostly Positive
ActionTop-Down Shooter +6
2017
Est. copies
≈ 142k–231k
too small to compare
SteamSpy 200k–500k
Est. revenue
$782k–$2.1M net $1.4M–$3.2M gross
$19.99
4k reviews
Very Positive
Tower DefenseStrategy +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples