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How many copies did The Last Windmill sell?

Estimated copies sold
≈ 198–322
$163–$438 after Steam's cut $296–$674 before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Last Windmill out and predicted the genre from its 8 similar games. Every figure here, including The Last Windmill's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 318–667
best case 1.2M (BlazBlue Entropy Effect)
Games like The Last Windmill

The middle of these games

≈ 318–667 copies

≈ $207–$2k after Steam's cut

from ~16 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: BlazBlue Entropy Effect at ≈ 898k–1.5M copies, ≈ $4.9M–$13.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 11 reviews in their first month; the spread ran 1 to 14k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Tower Defense (5 of 8).
The winners
Winners here lead with Platformer + Replay Value, priced around $20. The breakout hits carry Platformer + Replay Value + Difficult; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1413x vs typical
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Auto BattlerTower Defense
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Sizing up your own game? See what its genre can realistically do before you build it.