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How many copies did Climbing Over It with a Spear sell?

Estimated copies sold
≈ 546–887
$899–$2k after Steam's cut $2k–$4k before the cut
from 22 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Climbing Over It with a Spear out and predicted the genre from its 7 similar games. Every figure here, including Climbing Over It with a Spear's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–52k
best case 185k (A Difficult Game About Climbing)
Games like Climbing Over It with a Spear

The middle of these games

≈ 12k–52k copies

≈ $36k–$116k after Steam's cut

from ~488 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 7 similar games are hits.

Best case: A Difficult Game About Climbing at ≈ 141k–229k copies, ≈ $386k–$1.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 172 reviews in their first month; the spread ran 41 to 2k.
The genre you'd be entering
Your set
Your set clusters on Platformer (7 of 7) and Precision Platformer (7 of 7).
The winners
Winners here lead with Psychological Horror + Platformer, priced around $10.
The era
The games you compared span 2013 to 2024, and 2 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Strongest TOFU
2024
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before the cut
$4.99
362 reviews
Very Positive
ActionSide Scroller
Knytt Underground
2013
Est. copies
≈ 31k–50k
SteamSpy 100k–200k
Est. revenue
$59k–$159k after Steam's cut $108k–$245k before the cut
$6.99
488 reviews
Very Positive
A Difficult Game About Climbing
2024
Est. copies
≈ 141k–229k
12x vs typical
SteamSpy 200k–500k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before the cut
$9.99
6k reviews
Very Positive
Deleveled
2020
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before the cut
$9.99
398 reviews
Very Positive
Precision PlatformerPuzzle-Platformer
Golfing Over It with Alva Majo
2018
Est. copies
≈ 49k–79k
3.3x vs typical
SteamSpy 100k–200k
Est. revenue
$67k–$180k after Steam's cut $121k–$276k before the cut
$4.99
2k reviews
Mostly Positive
DifficultPhysics
Goat's Tale (Classic)
2022
Est. copies
≈ 8k–14k
SteamSpy 20k–50k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$1.99
336 reviews
Very Positive
Hans
2023
Est. copies
≈ 20k–32k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before the cut
$4.99
795 reviews
Very Positive

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