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How many copies did Hot Tin Roof: The Cat That Wore A Fedora sell?

Estimated copies sold
≈ 11k–18k
$45k–$121k after Steam's cut $82k–$186k before the cut
from 223 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hot Tin Roof: The Cat That Wore A Fedora out and predicted the genre from its 8 similar games. Every figure here, including Hot Tin Roof: The Cat That Wore A Fedora's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 90–293
best case 781 (The Dark Heart of Balor)
Games like Hot Tin Roof: The Cat That Wore A Fedora

The middle of these games

≈ 90–293 copies

≈ $208–$904 after Steam's cut

from ~6 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: The Dark Heart of Balor at ≈ 595–967 copies, ≈ $2k–$7k after Steam's cut.

What it took to get here
The games that made it here had under 21 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 3D Platformer (7 of 8) and Action-Adventure (5 of 8).
The winners
Winners here lead with Metroidvania + Side Scroller, priced around $15.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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