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wishvane

How many copies did Shantae: Half-Genie Hero sell?

Estimated copies sold
≈ 101k–164k
$554k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shantae: Half-Genie Hero out and predicted the genre from its 8 similar games. Every figure here, including Shantae: Half-Genie Hero's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 526k–655k
best case 1.6M (Bloodstained: Ritual of the Night)
Games like Shantae: Half-Genie Hero

The middle of these games

≈ 526k–655k copies

≈ $2.2M–$5.0M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Bloodstained: Ritual of the Night at ≈ 1.2M–1.9M copies, ≈ $13.2M–$35.4M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Metroidvania (8 of 8) and Female Protagonist (6 of 8).
The winners
Winners here lead with Metroidvania + Female Protagonist, priced around $40.
The era
The games you compared span 2016 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 200k–500k
Est. revenue
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The Vagrant
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$17.99
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Bloodstained: Ritual of the Night
2019
Est. copies
≈ 1.2M–1.9M
3.1x vs typical
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Momodora: Reverie Under The Moonlight
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≈ 312k–508k
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Overwhelmingly Positive
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