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How many copies did Hidden Cats in Spooky Town sell?

Estimated copies sold
≈ 8k–13k
$9k–$23k after Steam's cut $15k–$35k before the cut
from 313 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hidden Cats in Spooky Town out and predicted the genre from its 8 similar games. Every figure here, including Hidden Cats in Spooky Town's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 162k–1.1M
best case 3.7M (Planet Zoo)
Games like Hidden Cats in Spooky Town

The middle of these games

≈ 162k–1.1M copies

≈ $359k–$6.8M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Cats (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Planet Zoo at ≈ 2.8M–4.6M copies, ≈ $34.7M–$93.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 702 reviews in their first month; the spread ran 117 to 18k.
The genre you'd be entering
Your set
Your set clusters on Cats (4 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Management + Simulation, priced around $45.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Planet Zoo
2019
Est. copies
≈ 2.8M–4.6M
8.4x vs typical
SteamSpy 2M–5M
Est. revenue
$34.7M–$93.4M after Steam's cut $63.2M–$143.7M before the cut
$44.99
97k reviews
Very Positive
Cats Organized Neatly
2020
Est. copies
≈ 120k–194k
SteamSpy 20k–50k
Est. revenue
$98k–$264k after Steam's cut $179k–$407k before the cut
$2.99
5k reviews
Overwhelmingly Positive
CatsPuzzle
Calico
2020
Est. copies
≈ 125k–202k
SteamSpy 100k–200k
Est. revenue
$411k–$1.1M after Steam's cut $747k–$1.7M before the cut
$11.99
5k reviews
Very Positive
CuteCasual
A Little to the Left
2022
Est. copies
≈ 471k–765k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$14.99
19k reviews
Very Positive
PuzzleRelaxing
Cat Goes Fishing
2015
Est. copies
≈ 803k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$6.99
16k reviews
Very Positive
FishingCats
inZOI
2025
Est. copies
≈ 807k–1.3M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$8.9M–$23.9M after Steam's cut $16.1M–$36.7M before the cut
$39.99
33k reviews
Mostly Positive
Life SimCharacter Customization
Miss Neko 3
2022
Est. copies
≈ 118k–192k
SteamSpy 200k–500k
Est. revenue
$97k–$262k after Steam's cut $177k–$403k before the cut
$2.99
5k reviews
Very Positive
Sexual ContentNudity
Minami Lane
2024
Est. copies
≈ 165k–269k
SteamSpy 200k–500k
Est. revenue
$227k–$610k after Steam's cut $413k–$939k before the cut
$4.99
7k reviews
Overwhelmingly Positive
CuteCasual

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