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How many copies did The Sentinel sell?

Estimated copies sold
≈ 322–524
$87–$236 after Steam's cut $159–$363 before the cut
from 13 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Sentinel out and predicted the genre from its 8 similar games. Every figure here, including The Sentinel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–79k
best case 565k (Bad North: Jotunn Edition)
Games like The Sentinel

The middle of these games

≈ 13k–79k copies

≈ $37k–$530k after Steam's cut

from ~702 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Bad North: Jotunn Edition at ≈ 431k–700k copies, ≈ $1.8M–$4.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 248 reviews in their first month; the spread ran 127 to 2k.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (6 of 8) and Tower Defense (6 of 8).
The winners
Winners here lead with Wargame + Vikings, priced around $15.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bad North: Jotunn Edition
2018
Est. copies
≈ 431k–700k
20x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings
Tower Escape
2023
Est. copies
≈ 10k–17k
SteamSpy 20k–50k
Est. revenue
$23k–$61k after Steam's cut $41k–$93k before the cut
$7.99
414 reviews
Very Positive
Epic Auto Towers
2024
Est. copies
≈ 20k–32k
SteamSpy under 20k
Est. revenue
$80k–$216k after Steam's cut $146k–$333k before the cut
$14.99
787 reviews
Mostly Positive
Early AccessAuto Battler
Loopstructor
2024
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$18k–$49k after Steam's cut $33k–$76k before the cut
$6.99
383 reviews
Very Positive
StrategyTower Defense
Resist the succubus—The end of the female Knight
2024
Est. copies
≈ 35k–57k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$165k–$444k after Steam's cut $300k–$683k before the cut
$16.99
1k reviews
Mostly Positive
Sexual ContentHentai
Samawa Idle
2023
Est. copies
≈ 15k–25k
SteamSpy 100k–200k
Est. revenue
$21k–$56k after Steam's cut $38k–$87k before the cut
$4.99
617 reviews
Mixed
ClickerIdler
Towerful Defense: A Rogue TD
2024
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$16k–$44k after Steam's cut $30k–$68k before the cut
$9.99
240 reviews
Mostly Positive
Action RoguelikeAuto Battler
Tower Dominion
2025
Est. copies
≈ 136k–221k
7.8x vs typical
SteamSpy 50k–100k
Est. revenue
$654k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$17.49
5k reviews
Very Positive
Tower DefenseStrategy

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