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How many copies did BlooDooMooN SurViVoR sell?

Estimated copies sold
≈ 372–605
$204–$548 after Steam's cut $370–$843 before the cut
from 15 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BlooDooMooN SurViVoR out and predicted the genre from its 3 similar games. Every figure here, including BlooDooMooN SurViVoR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 21.4M–77.8M
best case 128.5M (Terraria)
Games like BlooDooMooN SurViVoR

The middle of these games

≈ 21.4M–77.8M copies

≈ $195.9M–$353.0M after Steam's cut

from ~681k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 3 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Terraria at ≈ 97.9M–159.1M copies, ≈ $269.0M–$723.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Crafting (3 of 3) and Open World Survival Craft (3 of 3).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
The era
The games you compared span 2011 to 2026, and 1 of your 3 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Terraria
2011
Est. copies
≈ 97.9M–159.1M
2.3x vs typical
SteamSpy 20M–50M
Est. revenue
$269.0M–$723.1M after Steam's cut $489.0M–$1112.5M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
The Forest
2018
Est. copies
≈ 20.7M–33.6M
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Palworld
2026
Est. copies
≈ 12.0M–19.4M
SteamSpy 50M–100M
Est. revenue
$98.7M–$265.3M after Steam's cut $179.4M–$408.2M before the cut
$29.99
482k reviews
Very Positive
Open WorldSurvival

Sizing up your own game? See what its genre can realistically do before you build it.