Sign in
wishvane

How many copies did NINJA KAMUI: SHINOBI ORIGINS sell?

Estimated copies sold
≈ 174–282
$956–$3k after Steam's cut $2k–$4k before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left NINJA KAMUI: SHINOBI ORIGINS out and predicted the genre from its 8 similar games. Every figure here, including NINJA KAMUI: SHINOBI ORIGINS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 521–554
best case 650k (Momodora: Reverie Under The Moonlight)
Games like NINJA KAMUI: SHINOBI ORIGINS

The middle of these games

≈ 521–554 copies

≈ $731–$4k after Steam's cut

from ~17 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Momodora: Reverie Under The Moonlight at ≈ 495k–805k copies, ≈ $1.4M–$3.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 1k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (8 of 8) and Side Scroller (8 of 8).
The winners
Winners here lead with Metroidvania + Exploration, priced around $20. The breakout hits carry Metroidvania + Exploration + Adventure; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Prince of Persia The Lost Crown
2024
Est. copies
≈ 175k–284k
427x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$29.99
7k reviews
Very Positive
MetroidvaniaExploration
Nuclear Fighter
2022
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$24.99
17 reviews
Mostly Positive
Side ScrollerCasual
The Last Fighter
2022
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$347–$932 after Steam's cut $631–$1k before the cut
$2.99
17 reviews
Positive
Side ScrollerHero Shooter
Pixel Ninja
2020
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$218–$585 after Steam's cut $396–$900 before the cut
$7.99
4 reviews
4 user reviews
Action RoguelikeSide Scroller
Cyber Hunter: Awakening
2021
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $991–$2k before the cut
$4.99
16 reviews
Mixed
Spectacle fighterSide Scroller
Gunner Deadly Expedition
2021
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $991–$2k before the cut
$4.99
16 reviews
Mostly Positive
Precision PlatformerSpectacle fighter
Momodora: Reverie Under The Moonlight
2016
Est. copies
≈ 495k–805k
722x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before the cut
$9.99
12k reviews
Very Positive
Metroidvania2D Platformer
LIBLADE
2021
Est. copies
≈ 3k–5k
7.3x vs typical
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before the cut
$6.99
120 reviews
Very Positive
Spectacle fighterSide Scroller

Sizing up your own game? See what its genre can realistically do before you build it.