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How big is Harmonic Depths?

Estimated owners
≈ 372–605
from 15 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Harmonic Depths out and predicted the genre from its 8 similar games. Every figure here, including Harmonic Depths's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 345–1k
best case 5k (This Curse Is Metal as Hell! | Kusodeka Bayashi)
Games like Harmonic Depths

The middle of these games

≈ 345–1k copies

≈ $231–$5k after Steam's cut

from ~25 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: This Curse Is Metal as Hell! | Kusodeka Bayashi at ≈ 4k–6k copies, ≈ $3k–$8k after Steam's cut.

What it took to get here
The games that made it here had under 81 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Rhythm (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Violent + Horror, priced around $3.
The era
The games you compared span 2017 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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HOPE VR: Progressive Meditation
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ActionAdventure
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This Curse Is Metal as Hell! | Kusodeka Bayashi
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≈ 4k–6k
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IndieViolent

Sizing up your own game? See what its genre can realistically do before you build it.