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How many copies did Gacha Fever sell?

Estimated copies sold
≈ 3k–5k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 136 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gacha Fever out and predicted the genre from its 8 similar games. Every figure here, including Gacha Fever's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 78k–120k
best case 1.6M (Deep Rock Galactic: Survivor)
Games like Gacha Fever

The middle of these games

≈ 78k–120k copies

≈ $164k–$291k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–1.9M copies, ≈ $4.3M–$11.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 331 to 41k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Top-Down Shooter (8 of 8).
The winners
Winners here lead with Dwarf + Action Roguelike, priced around $13. The breakout hits carry Dwarf + PvE + Top-Down; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–1.9M
18x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.5M after Steam's cut $7.7M–$17.6M before the cut
$12.99
48k reviews
Very Positive
DwarfAction Roguelike
SNKRX
2021
Est. copies
≈ 108k–175k
1.7x vs typical
SteamSpy 50k–100k
Est. revenue
$88k–$238k after Steam's cut $161k–$366k before the cut
$2.99
4k reviews
Very Positive
Action RoguelikeRogue-lite
Bounty of One
2023
Est. copies
≈ 75k–122k
SteamSpy 100k–200k
Est. revenue
$144k–$388k after Steam's cut $262k–$597k before the cut
$6.99
3k reviews
Very Positive
Top-Down ShooterArena Shooter
Time Wasters
2023
Est. copies
≈ 65k–105k
SteamSpy 200k–500k
Est. revenue
$89k–$239k after Steam's cut $162k–$368k before the cut
$4.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Nordic Ashes: Survivors of Ragnarok
2024
Est. copies
≈ 157k–255k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$431k–$1.2M after Steam's cut $783k–$1.8M before the cut
$9.99
6k reviews
Very Positive
Action RoguelikeBullet Hell
Glyphica: Typing Survival
2024
Est. copies
≈ 62k–101k
SteamSpy 100k–200k
Est. revenue
$171k–$461k after Steam's cut $311k–$708k before the cut
$9.99
3k reviews
Very Positive
Early AccessTyping
FatalZone
2024
Est. copies
≈ 57k–92k
SteamSpy 200k–500k
Est. revenue
$109k–$293k after Steam's cut $198k–$450k before the cut
$6.99
2k reviews
Mixed
Action RoguelikeBullet Hell
Pesticide Not Required
2024
Est. copies
≈ 23k–38k
SteamSpy 50k–100k
Est. revenue
$42k–$113k after Steam's cut $76k–$173k before the cut
$6.50
946 reviews
Very Positive
Action RoguelikeBullet Hell

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