Sign in
wishvane

How many copies did Animal Arena sell?

Estimated copies sold
≈ 124–202
$102–$275 after Steam's cut $185–$423 before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Animal Arena out and predicted the genre from its 8 similar games. Every figure here, including Animal Arena's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–3.4M
best case 18.6M (Brawlhalla)
Games like Animal Arena

The middle of these games

≈ 1.6M–3.4M copies

≈ $12.8M–$35.6M after Steam's cut

from ~67k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brawlhalla at ≈ 14.2M–23.0M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 11k reviews in their first month; the spread ran 2k to 17k.
The genre you'd be entering
Your set
Your set clusters on Fighting (7 of 8) and 2D Fighter (6 of 8).
The winners
Winners here lead with Fighting + 2D Fighter. The breakout hits carry 2D Platformer + Casual + Co-op; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Street Fighter V
2016
Est. copies
≈ 1.8M–3.0M
SteamSpy 2M–5M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before the cut
$19.99
44k reviews
Mixed
FightingAction
GUILTY GEAR -STRIVE-
2021
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$18.2M–$48.9M after Steam's cut $33.1M–$75.3M before the cut
$39.99
67k reviews
Very Positive
Fighting2D Fighter
TEKKEN 8
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$19.7M–$52.8M after Steam's cut $35.7M–$81.3M before the cut
$39.99
72k reviews
Mixed
Fighting3D Fighter
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$36.1M–$97.0M after Steam's cut $65.6M–$149.2M before the cut
$39.99
95k reviews
Very Positive
FightingAction
Brawlhalla
2017
Est. copies
≈ 14.2M–23.0M
6.2x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
411k reviews
Mostly Positive
Free to PlayMultiplayer
Bopl Battle
2023
Est. copies
≈ 637k–1.0M
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before the cut
$9.99
26k reviews
Overwhelmingly Positive
Multiplayer4 Player Local
Iron Snout
2016
Est. copies
≈ 727k–1.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
17k reviews
Overwhelmingly Positive
Free to Play2D Fighter

Sizing up your own game? See what its genre can realistically do before you build it.