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How many copies did Heat Signature sell?

Estimated copies sold
≈ 255k–415k
$1.1M–$2.8M after Steam's cut $1.9M–$4.4M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Heat Signature out and predicted the genre from its 8 similar games. Every figure here, including Heat Signature's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.7M–36.4M
best case 50.8M (Dead by Daylight)
Games like Heat Signature

The middle of these games

≈ 8.7M–36.4M copies

≈ $174.1M–$308.4M after Steam's cut

from ~388k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Dead by Daylight at ≈ 38.7M–62.9M copies, ≈ $212.7M–$571.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Co-op (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $20.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

PAYDAY 2
2013
Est. copies
≈ 42.6M–69.2M
1.7x vs typical
SteamSpy 20M–50M
Est. revenue
$117.1M–$314.7M after Steam's cut $212.8M–$484.2M before the cut
$9.99
674k reviews
Very Positive
Co-opAction
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.2M–16.6M
SteamSpy 10M–20M
Est. revenue
$168.6M–$453.2M after Steam's cut $306.5M–$697.3M before the cut
$59.99
355k reviews
Overwhelmingly Positive
Souls-likeDifficult
Dead by Daylight
2016
Est. copies
≈ 38.7M–62.9M
2.4x vs typical
SteamSpy 20M–50M
Est. revenue
$212.7M–$571.8M after Steam's cut $386.7M–$879.7M before the cut
$19.99
930k reviews
Mostly Positive
HorrorMultiplayer
R.E.P.O.
2025
Est. copies
≈ 10.4M–17.0M
SteamSpy 10M–20M
Est. revenue
$28.7M–$77.0M after Steam's cut $52.1M–$118.5M before the cut
$9.99
421k reviews
Overwhelmingly Positive
HorrorOnline Co-Op
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 5M–10M
Est. revenue
$94.2M–$253.2M after Steam's cut $171.3M–$389.6M before the cut
$59.99
188k reviews
Very Positive
Open WorldRPG
Far Cry® 5
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 2M–5M
Est. revenue
$94.6M–$254.3M after Steam's cut $171.9M–$391.2M before the cut
$59.99
189k reviews
Very Positive
Open WorldAction-Adventure
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.3M
SteamSpy 5M–10M
Est. revenue
Free
Free
202k reviews
Very Positive
HuntingOpen World

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