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How many copies did Stray:Exotic sell?

Estimated copies sold
≈ 198–322
$108–$292 after Steam's cut $197–$449 before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stray:Exotic out and predicted the genre from its 8 similar games. Every figure here, including Stray:Exotic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 358–1k
best case 352k (ALTF4)
Games like Stray:Exotic

The middle of these games

≈ 358–1k copies

≈ $545–$57k after Steam's cut

from ~21 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: ALTF4 at ≈ 268k–435k copies, ≈ $220k–$592k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 6k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 3D Platformer (5 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Runner + Physics, priced around $3. The breakout hits carry Runner + Physics + Survival; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Apple Bang!
2021
Est. copies
≈ 1k–2k
2.0x vs typical
SteamSpy under 20k
Est. revenue
$557–$1k after Steam's cut $1k–$2k before the cut
$1.99
41 reviews
Positive
ActionAdventure
Toward the Moon
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$14–$36 after Steam's cut $25–$56 before the cut
$0.99
2 reviews
2 user reviews
ActionCasual
Old Retro Shooter
2022
Est. copies
≈ 1k–2k
2.1x vs typical
SteamSpy under 20k
Est. revenue
$61k–$165k after Steam's cut $112k–$254k before the cut
$199.99
45 reviews
Mixed
Action RoguelikeChoose Your Own Adventure
ALTF4
2021
Est. copies
≈ 268k–435k
515x vs typical
SteamSpy 200k–500k
Est. revenue
$220k–$592k after Steam's cut $401k–$911k before the cut
$2.99
11k reviews
Mostly Positive
RunnerPhysics
Get Over Blood
2020
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$29k–$77k after Steam's cut $52k–$118k before the cut
$199.99
21 reviews
Negative
Action RoguelikeExploration
Hidden World War II Top-Down 3D
2023
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$33k–$88k after Steam's cut $59k–$135k before the cut
$199.99
24 reviews
Mostly Positive
ActionAdventure
Archaeology - Grass Farm
2025
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$23k–$62k after Steam's cut $42k–$96k before the cut
$199.99
17 reviews
Positive
ActionAdventure
RUN ON
2023
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$34–$91 after Steam's cut $61–$140 before the cut
$0.99
5 reviews
5 user reviews
ParkourBullet Time

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