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How many copies did Trip Not sell?

Estimated copies sold
≈ 99–161
$136–$365 after Steam's cut $247–$562 before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trip Not out and predicted the genre from its 7 similar games. Every figure here, including Trip Not's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–41k
best case 195k (N++ (NPLUSPLUS))
Games like Trip Not

The middle of these games

≈ 6k–41k copies

≈ $17k–$104k after Steam's cut

from ~306 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 7 similar games are hits.

Best case: N++ (NPLUSPLUS) at ≈ 149k–241k copies, ≈ $612k–$1.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 77 reviews in their first month; the spread ran 33 to 611.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Parkour (6 of 7) and Precision Platformer (5 of 7).
The winners
Winners here lead with Precision Platformer + 2D Platformer, priced around $15.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

N++ (NPLUSPLUS)
2016
Est. copies
≈ 149k–241k
12x vs typical
SteamSpy 200k–500k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$14.99
4k reviews
Very Positive
Precision Platformer2D Platformer
Parkour Tag
2022
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$7.99
213 reviews
Very Positive
MultiplayerParkour
Catch Me If You Can
2022
Est. copies
≈ 5k–7k
SteamSpy 20k–50k
Est. revenue
Free
Free
182 reviews
Very Positive
Fast-PacedRunner
PANZER BALL
2020
Est. copies
≈ 30k–49k
4.0x vs typical
SteamSpy 50k–100k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before the cut
$4.99
1k reviews
Very Positive
IndieParkour
BETON BRUTAL
2023
Est. copies
≈ 32k–52k
4.2x vs typical
SteamSpy 20k–50k
Est. revenue
$62k–$166k after Steam's cut $112k–$255k before the cut
$6.99
1k reviews
Very Positive
3D PlatformerPrecision Platformer
Exertus
2019
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$1.99
306 reviews
Very Positive
That Flipping Mountain
2021
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before the cut
$6.99
181 reviews
Very Positive
DifficultFunny

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