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wishvane

How big is Catch Me If You Can?

Estimated owners
≈ 5k–7k
from 182 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Catch Me If You Can out and predicted the genre from its 8 similar games. Every figure here, including Catch Me If You Can's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 592–6k
best case 11k (Warstride Challenges)
Games like Catch Me If You Can

The middle of these games

≈ 592–6k copies

≈ $2k–$18k after Steam's cut

from ~41 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Warstride Challenges at ≈ 8k–13k copies, ≈ $45k–$120k after Steam's cut.

What it took to get here
About half the games that made it here had over 19 reviews in their first month; the spread ran 4 to 225.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Parkour (6 of 8) and 3D Platformer (5 of 8).
The winners
Winners here lead with Gore + FPS, priced around $20.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Warstride Challenges
2023
Est. copies
≈ 8k–13k
8.1x vs typical
SteamSpy 20k–50k
Est. revenue
$45k–$120k after Steam's cut $81k–$184k before the cut
$19.99
327 reviews
Very Positive
3DGore
Parkour Tag
2022
Est. copies
≈ 5k–9k
5.3x vs typical
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$7.99
213 reviews
Very Positive
MultiplayerParkour
RANK RUNNER
2019
Est. copies
≈ 461–749
SteamSpy under 20k
Est. revenue
$125–$337 after Steam's cut $228–$519 before the cut
$0.99
16 reviews
Mostly Positive
Bullet HellRunner
Celaria
2019
Est. copies
≈ 4k–7k
3.6x vs typical
SteamSpy 20k–50k
Est. revenue
$9k–$24k after Steam's cut $17k–$38k before the cut
$7.99
144 reviews
Very Positive
Spectrolite
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$16.99
52 reviews
Very Positive
First-PersonParkour
Hirilun
2022
Est. copies
≈ 422–685
SteamSpy 50k–100k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
17 reviews
Positive
Precision Platformer3D Platformer
Bulletkour
2022
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$614–$2k after Steam's cut $1k–$3k before the cut
$14.99
6 reviews
6 user reviews
Early AccessParkour
Speedonauts
2023
Est. copies
≈ 719–1k
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$7.99
29 reviews
Positive
RacingDifficult

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