wishvane
How many copies did G WARRIOR sell?
Estimated copies sold
≈ 3k–5k
$4k–$11k net $7k–$17k gross
from 125 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left G WARRIOR out and predicted the genre from its 8 similar games. Every figure here, including G WARRIOR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.7M–8.8M
best case 9.6M (Schedule I)
The Action lane

A big, proven genre, though hit-driven: most sell around 7.8M copies, while a few break out far above.

A typical game
≈ 7.8M copies
≈ $79.7M after Steam's cut
from ~158k reviews
Best case
≈ 9.6M copies
Schedule I · ≈ $74.5M after Steam's cut
from 306k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 2 are breakout hits far above it, and 2 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Action + Multiplayer, priced around $20.
  • The breakout hits carry Action + Third-Person Shooter + Multiplayer; a typical game here doesn't.
  • The games you compared span 1998 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2017
Est. copies
≈ 3.5M–5.7M
too small to compare
SteamSpy 2M–5M
Est. revenue
$4.8M–$13.0M net $8.8M–$20.0M gross
$4.99
102k reviews
Overwhelmingly Positive
UtilitiesAudio Production +6
2013
Est. copies
≈ 13.9M–22.6M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$76.4M–$205.4M net $138.9M–$316.0M gross
$19.99
267k reviews
Overwhelmingly Positive
AdventureAction +6
2016
Est. copies
≈ 6.1M–10.0M
SteamSpy 2M–5M
Est. revenue
$50.6M–$136.1M net $92.1M–$209.5M gross
$29.99
154k reviews
Very Positive
AdventureAction +6
1998
Est. copies
≈ 8.4M–13.7M
SteamSpy 10M–20M
Est. revenue
$23.2M–$62.3M net $42.1M–$95.8M gross
$9.99
162k reviews
Overwhelmingly Positive
FPSClassic +6
2018
Est. copies
≈ 5.7M–9.2M
SteamSpy 2M–5M
Est. revenue
$93.8M–$252.3M net $170.6M–$388.1M gross
$59.99
187k reviews
Very Positive
Open WorldAction-Adventure +6
2022
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$35.8M–$96.1M net $65.0M–$147.9M gross
$39.99
135k reviews
Mostly Positive
HorrorTeam-Based +6
2025
Est. copies
≈ 7.3M–11.9M
1.9x vs typical
SteamSpy 10M–20M
Est. revenue
$40.4M–$108.6M net $73.4M–$167.0M gross
$19.99
306k reviews
Overwhelmingly Positive
SimulationCo-op +6
2016
Est. copies
≈ 3.6M–5.8M
too small to compare
SteamSpy 2M–5M
Est. revenue
$14.7M–$39.6M net $26.8M–$60.9M gross
$14.99
89k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples