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How many copies did Schedule I sell?

Estimated copies sold
≈ 7.8M–12.7M
$42.9M–$115.2M after Steam's cut $77.9M–$177.3M before the cut
from 314k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Schedule I out and predicted the genre from its 8 similar games. Every figure here, including Schedule I's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 715k–2.0M
best case 55.9M (PAYDAY 2)
Games like Schedule I

The middle of these games

≈ 715k–2.0M copies

≈ $6.6M–$11.5M after Steam's cut

from ~39k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: PAYDAY 2 at ≈ 42.6M–69.2M copies, ≈ $117.1M–$314.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8k reviews in their first month; the spread ran 4k to 13k.
The genre you'd be entering
Your set
Your set clusters on Crime (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Co-op + FPS, priced around $10. The breakout hits carry Looter Shooter + Co-op + FPS; a typical game here doesn't.
The era
The games you compared span 2011 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Drug Dealer Simulator
2020
Est. copies
≈ 521k–847k
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before the cut
$19.99
21k reviews
Very Positive
SimulationCrime
NBA 2K21
2020
Est. copies
≈ 963k–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
39k reviews
Mixed
BasketballSports
Police Simulator: Patrol Officers
2022
Est. copies
≈ 568k–922k
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$29.99
23k reviews
Mostly Positive
SimulationCrime
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
PAYDAY™ The Heist
2011
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$7.1M–$19.1M after Steam's cut $12.9M–$29.4M before the cut
$9.99
41k reviews
Very Positive
FPSAction
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
2023
Est. copies
≈ 462k–751k
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$24.99
19k reviews
Mostly Positive
AdventureDriving
PAYDAY 2
2013
Est. copies
≈ 42.6M–69.2M
17x vs typical
SteamSpy 20M–50M
Est. revenue
$117.1M–$314.7M after Steam's cut $212.8M–$484.2M before the cut
$9.99
674k reviews
Very Positive
Co-opAction
Thief Simulator
2018
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before the cut
$19.99
40k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.