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How many copies did Contractors Showdown : ExfilZone sell?

Estimated copies sold
≈ 88k–142k
$482k–$1.3M after Steam's cut $876k–$2.0M before the cut
from 4k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Contractors Showdown : ExfilZone out and predicted the genre from its 8 similar games. Every figure here, including Contractors Showdown : ExfilZone's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–8k
best case 82k (POPULATION: ONE)
Games like Contractors Showdown : ExfilZone

The middle of these games

≈ 1k–8k copies

≈ $810–$61k after Steam's cut

from ~125 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: POPULATION: ONE at ≈ 62k–101k copies.

What it took to get here
About half the games that made it here had over 104 reviews in their first month; the spread ran 6 to 760.
The genre you'd be entering
Your set
Your set clusters on Shooter (7 of 8) and VR (7 of 8).
The winners
Winners here lead with Battle Royale + VR.
The era
The games you compared span 2018 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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3.8x vs typical
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ActionMassively Multiplayer
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Free to PlayAction

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