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How many copies did Virtual Battlegrounds sell?

Estimated copies sold
≈ 12k–19k
$65k–$174k after Steam's cut $118k–$268k before the cut
from 476 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Virtual Battlegrounds out and predicted the genre from its 8 similar games. Every figure here, including Virtual Battlegrounds's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–962k
best case 64.7M (War Thunder)
Games like Virtual Battlegrounds

The middle of these games

≈ 2k–962k copies

≈ $6k–$515k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: War Thunder at ≈ 49.3M–80.1M copies.

What it took to get here
About half the games that made it here had over 14 reviews in their first month; the spread ran 12 to 659.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and VR (6 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VR Jetpack Game
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
52 reviews
Mostly Positive
VRFlight
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
745x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
84x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
Five Nights: No Escape
2023
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$9.99
45 reviews
Mixed
Contractors Showdown : ExfilZone
2024
Est. copies
≈ 88k–142k
3.4x vs typical
SteamSpy 100k–200k
Est. revenue
$482k–$1.3M after Steam's cut $876k–$2.0M before the cut
$19.99
4k reviews
Mixed
VRShooter
STAND OUT VR : VR Battle Royale
2019
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$279k–$750k after Steam's cut $507k–$1.2M before the cut
$24.99
1k reviews
Mostly Positive
Battle RoyaleMassively Multiplayer
Combat Troops VR
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$11.99
41 reviews
Mostly Positive
ActionSimulation
TramSim Munich - The Tram Simulator
2021
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$163k–$440k after Steam's cut $297k–$676k before the cut
$34.99
685 reviews
Mixed
SimulationCasual

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