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How many copies did Over 9000 Zombies! sell?

Estimated copies sold
≈ 75k–121k
$61k–$165k after Steam's cut $111k–$254k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Over 9000 Zombies! out and predicted the genre from its 8 similar games. Every figure here, including Over 9000 Zombies!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 56k–265k
best case 475k (Yet Another Zombie Survivors)
Games like Over 9000 Zombies!

The middle of these games

≈ 56k–265k copies

≈ $392k–$1.8M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Yet Another Zombie Survivors at ≈ 362k–588k copies, ≈ $1.5M–$4.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 424 to 15k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Zombies (6 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $15.
The era
The games you compared span 2016 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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