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How many copies did Slayaway Camp 2 sell?

Estimated copies sold
≈ 2k–3k
$6k–$17k after Steam's cut $12k–$27k before the cut
from 73 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Slayaway Camp 2 out and predicted the genre from its 8 similar games. Every figure here, including Slayaway Camp 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 212–9k
best case 926k (Baba Is You)
Games like Slayaway Camp 2

The middle of these games

≈ 212–9k copies

≈ $157–$65k after Steam's cut

from ~21 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Baba Is You at ≈ 705k–1.1M copies, ≈ $2.9M–$7.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4 reviews in their first month; the spread ran 1 to 205.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Sokoban (4 of 8).
The winners
Winners here lead with Puzzle + Logic, priced around $15. The breakout hits carry Indie + Programming + Difficult; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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44x vs typical
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Dark HumorPuzzle
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PuzzleExploration

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