Sign in
wishvane

How many copies did Trader of the Night sell?

Estimated copies sold
≈ 521–846
$1k–$3k after Steam's cut $2k–$4k before the cut
from 21 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trader of the Night out and predicted the genre from its 8 similar games. Every figure here, including Trader of the Night's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 902k–2.2M
best case 3.2M (Supermarket Together)
Games like Trader of the Night

The middle of these games

≈ 902k–2.2M copies

≈ $7.3M–$22.1M after Steam's cut

from ~40k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Supermarket Together at ≈ 2.4M–4.0M copies.

What it took to get here
About half the games that made it here had over 14k reviews in their first month; the spread ran 4k to 69k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Economy (6 of 8).
The winners
Winners here lead with Simulation + Management.
The era
The games you compared span 2011 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TCG Card Shop Simulator
2024
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$6.7M–$18.1M after Steam's cut $12.2M–$27.8M before the cut
$19.99
49k reviews
Overwhelmingly Positive
Supermarket Together
2024
Est. copies
≈ 2.4M–4.0M
2.5x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
98k reviews
Very Positive
SimulationOnline Co-Op
Big Ambitions
2023
Est. copies
≈ 335k–544k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.9M before the cut
$25.99
13k reviews
Very Positive
Early AccessManagement
X4: Foundations
2018
Est. copies
≈ 911k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before the cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
Victoria 3
2022
Est. copies
≈ 1.5M–2.5M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$20.8M–$55.9M after Steam's cut $37.8M–$86.0M before the cut
$49.99
61k reviews
Mostly Positive
Grand StrategyEconomy
Tropico 4
2011
Est. copies
≈ 804k–1.3M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.9M after Steam's cut $10.1M–$22.9M before the cut
$24.99
13k reviews
Very Positive
Russian Life Simulator
2019
Est. copies
≈ 241k–391k
SteamSpy 500k–1M
Est. revenue
$66k–$176k after Steam's cut $119k–$271k before the cut
$0.99
8k reviews
Very Positive
SimulationMemes
Supermarket Simulator
2025
Est. copies
≈ 2.1M–3.4M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$11.4M–$30.7M after Steam's cut $20.8M–$47.3M before the cut
$19.99
84k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.